n The Hegemon expansion of Dominations Road to Civilization adds two new mechanics to your Dominations games: Hegemony Tiles and Omen Cards!
First of all, the Hegemony tiles. These tiles are essentially a new common objective system that replaces the regular objective cards in the game. When playing with the Hegemony tiles, players do not draw a personal goal card at the start of the game as they normally would. Instead, they will all try to meet the demands of the hegemon. These requirements are determined by drawing three Hegemony tiles, each of which has a criterion based on cities, knowledge cards, and colors of Nodus. Players will then battle for dominance over each objective determined by the tiles: at the end of the era, the player with the highest number of each of the 5 criteria will receive additional victory points! In the event of a draw, no player gets the points - the hegemon is only interested in the best...
But as time goes by, old leaders will fall and new ones will rise... The start of each new era will bring a new hegemon to power and their demands may be very different this time! Two of the objectives are constant: the number of Monument levels you own and your Influence score. However, the old tiles are shuffled back into their pile and three new tiles are drawn. As a result, your objectives may remain the same (at least partially), or completely change for the next era!