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The Wandering Towers - Board Game (ENG)

Description

Every year, the graduating classes of the School of Magic compete to conquer the Tower of the County of Ravens. Each class tries to be the first to reach the legendary Ravens Tower using magic.

But the road to Raven's Tower is full of pitfalls and challenges. Only the class that uses the magical skills correctly and masters the art of making the towers fly will graduate as a master magician.

In The Enchanted Towers your goal is to be the first to move all your wizards to the black tower. To achieve this, you must play your hand cards wisely to move your wizards and the various towers on the course. If you capture your opponents' wizards by placing a tower over them, you will receive magic vials as a reward. You can use these bottles once at a later point in the game for extra bonus actions.

To free a captured wizard, you must move the tower parts above. The game ends when you have collected five magic vials and all your wizards have reached the black tower. In addition to playing against each other, the game also includes a team game variant in which you work together with other players.

Additionally, you can choose to add a master sorcerer or play a variant with additional spells. The beautiful artwork by Michael Menzel completes the gaming experience.

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Every year, the graduating classes of the School of Magic compete to conquer the Tower of the County of Ravens.... Read more

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EAN: 0850045365127

Description

Every year, the graduating classes of the School of Magic compete to conquer the Tower of the County of Ravens. Each class tries to be the first to reach the legendary Ravens Tower using magic.

But the road to Raven's Tower is full of pitfalls and challenges. Only the class that uses the magical skills correctly and masters the art of making the towers fly will graduate as a master magician.

In The Enchanted Towers your goal is to be the first to move all your wizards to the black tower. To achieve this, you must play your hand cards wisely to move your wizards and the various towers on the course. If you capture your opponents' wizards by placing a tower over them, you will receive magic vials as a reward. You can use these bottles once at a later point in the game for extra bonus actions.

To free a captured wizard, you must move the tower parts above. The game ends when you have collected five magic vials and all your wizards have reached the black tower. In addition to playing against each other, the game also includes a team game variant in which you work together with other players.

Additionally, you can choose to add a master sorcerer or play a variant with additional spells. The beautiful artwork by Michael Menzel completes the gaming experience.

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