Squirrel Away - Board Game (NL)

Description

Winter becomes spring, the trees turn green, flowers emerge, nature awakens. So are two hungry squirrels. They decide to prepare for winter early this time. Squirrel Away is a game for children aged 4 and up and combines sensorimotor, strategic and dexterity elements into a challenging, fun experience.

Over three rounds, the two squirrels play cards to build their nest. The one who has collected the most food in the nest wins the game. At the start of a round (spring, summer or autumn) each player takes 4 cards. Players take turns playing these cards and performing actions such as:

- grab 3 food from the bag and place them in the nest (the nest is a round wooden ring)

- drop an owl ball above your opponent's nest

- steal a berry, beechnut, mushroom or seed from your opponent's nest with the magpie card

All food that falls from a nest ends up in the mess. Depending on the variant being played, the food in the mess can be deducted from the food in the nest. There are three variants, ranging from easy for the smaller children to more strategic for the older or more experienced children (or parents). The basic game counts the food in the nest, the first variant subtracts the mess and the second variant gives points to the different types of food.

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Winter becomes spring, the trees turn green, flowers emerge, nature awakens. So are two hungry squirrels. They decide to prepare... Read more

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Icon for questionExtra informatie
Thema: Dieren
Mechanismes: Hand Management, Take That
Ontwerper: Nathan Zweers
Illustrator: BillClark
Base game / expansion: Basic game
Age: From 4 years
Maximum number of players: 2
Minimum number of players: 2
Difficulty: Simple
Game duration: 15 - 30 minutes
Language: Dutch, English, French, German
Language dependency: Language independent
EAN: 8719326603513

Description

Winter becomes spring, the trees turn green, flowers emerge, nature awakens. So are two hungry squirrels. They decide to prepare for winter early this time. Squirrel Away is a game for children aged 4 and up and combines sensorimotor, strategic and dexterity elements into a challenging, fun experience.

Over three rounds, the two squirrels play cards to build their nest. The one who has collected the most food in the nest wins the game. At the start of a round (spring, summer or autumn) each player takes 4 cards. Players take turns playing these cards and performing actions such as:

- grab 3 food from the bag and place them in the nest (the nest is a round wooden ring)

- drop an owl ball above your opponent's nest

- steal a berry, beechnut, mushroom or seed from your opponent's nest with the magpie card

All food that falls from a nest ends up in the mess. Depending on the variant being played, the food in the mess can be deducted from the food in the nest. There are three variants, ranging from easy for the smaller children to more strategic for the older or more experienced children (or parents). The basic game counts the food in the nest, the first variant subtracts the mess and the second variant gives points to the different types of food.

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