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Shake That City - Board Game (ENG)

Description

Shake That City is a family puzzle game for 1-4 players that takes less than an hour! The game is played over a series of rounds. The active player shakes the Cube Shaker and presses the slider to reveal a 3x3 pattern, based on which he must place the corresponding building tiles of a single color of his choice on his board.

The building tiles correspond to roads, factories, shops, parks and of course houses. The other players then choose a different building color than the color chosen by the active player, and then place matching colored tiles in the pattern on their board. Players earn points for tile-placement combinations and for completed bonuses around the edge of their board.

Product form

Shake That City is a family puzzle game for 1-4 players that takes less than an hour! The game is... Read more

No longer available   In stock Ordered before 2 p.m. on workdays? Then your order will be shipped the same day! Preorder You can pre-order this product by placing a pre-order. Do you also buy other products in the same order? Your entire order will then be shipped at once as soon as everything has been received. Unfortunately, post-payment is not possible for pre-orders. Temporarily sold out This product is temporarily sold out. Add it to your wishlist to receive an email as soon as the product is back in stock.

Icon for questionExtra information
Base game / expansion: Basic game
BoardGameGeek number: 359764
Age: From 10 years
Maximum number of players: 4
Minimum number of players: 1
Difficulty: Simple
Game duration: 15 - 30 minutes, 30 - 60 minutes
Language: English
Language dependency: Language independent
SKU: #OOP-FD-S-AEG_7105-PAKKETPOST
EAN: 0729220071057

Description

Shake That City is a family puzzle game for 1-4 players that takes less than an hour! The game is played over a series of rounds. The active player shakes the Cube Shaker and presses the slider to reveal a 3x3 pattern, based on which he must place the corresponding building tiles of a single color of his choice on his board.

The building tiles correspond to roads, factories, shops, parks and of course houses. The other players then choose a different building color than the color chosen by the active player, and then place matching colored tiles in the pattern on their board. Players earn points for tile-placement combinations and for completed bonuses around the edge of their board.

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