Mint Works - Card Game (ENG)

Description

Mint Works is a light and simple worker placement game. The compact size makes it easy to put in your pocket and take with you anywhere. The simple rules make it easy to introduce new players to the worker placement genre.

During the game, each player has a limited number of coin tokens, which represent their workers. Players will use these coin tokens to earn more tokens, take the first player, or buy and build plans. Plans are how players earn points. Some plans only award points, others give the owner additional powers.

Once a player has earned at least 7 points (or if there are not enough plans to replenish the supply), the end of the game is triggered. The game then ends at the end of the current round.

Whoever has the most points from the plans they built wins!

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Mint Works is a light and simple worker placement game. The compact size makes it easy to put in your... Read more

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Icon for questionExtra informatie
Thema: Economie en handel, Eten en drinken, Industrie
Mechanismes: Open Drafting, Ownership, Turn Order: Claim Action, Worker Placement
Ontwerper: Justin Blaske
Illustrator: Felix Janson, Thomas Tamblyn
Base game / expansion: Basic game
Age: From 14 years
Maximum number of players: 4
Minimum number of players: 1
Difficulty: Simple
Game duration: Up to 15 minutes, 15 - 30 minutes
Language: English
Language dependency: Little necessary text
EAN: 672975263935

Description

Mint Works is a light and simple worker placement game. The compact size makes it easy to put in your pocket and take with you anywhere. The simple rules make it easy to introduce new players to the worker placement genre.

During the game, each player has a limited number of coin tokens, which represent their workers. Players will use these coin tokens to earn more tokens, take the first player, or buy and build plans. Plans are how players earn points. Some plans only award points, others give the owner additional powers.

Once a player has earned at least 7 points (or if there are not enough plans to replenish the supply), the end of the game is triggered. The game then ends at the end of the current round.

Whoever has the most points from the plans they built wins!

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