Description
Agemonia, an enchanted world full of magic, is experiencing its greatest upheaval. Earthquakes, tidal waves, electrical storms – the cataclysmic events are increasing, pushing the mortal races to the brink of war. What could this have to do with the revival of mysterious, ancient devices? And what does the approaching darkness that reaches out from the shadowy gates of the Breach... mean?
Agemonia is a fully cooperative board game with challenging moral choices set within an expansive storyline for 1-4 players. Live your destiny, and become the mightiest of unlikely heroes—or even the most despicable of villains—in this unforgettable adventure!
Gameplay
As your Heroes explore the Scenario board, Story Points will activate, revealing more information about your surroundings. These might contain useful gear or treasures, introduce new enemies to the map, or give your Hero the chance to test one of their abilities: Strength, Dexterity, or Will, by rolling dice and using Stamina. Stamina is used in the form of Stamina tokens, but these are also flipped to the wound side when your Hero takes damage, reducing the amount of Stamina available.
Each turn, your Hero performs an action (such as attacking, healing, or strengthening your abilities) and a maneuver (such as moving, meditating to regain precious Stamina, or recovering to heal your wounds), in any order. Choose wisely, as your choice of action also affects your turn order for the round, and coordinating your actions with your fellow players is crucial.
Fight
Each Hero has one or more actions that allow them to make an attack by rolling dice and spending stamina. Attacks can be melee, ranged, or magic. Melee and ranged attacks require a weapon, and a good weapon will enhance an attack. Each Hero has a selection of different attacks to choose from that can be customized on their hero board between scenarios.
Each enemy attack has a set value and is tied to one of three Hero skills: Strength, Dexterity, or Will. The attacked Hero must test the corresponding skill to try to block the attack. Damage is taken by flipping your Hero's valuable stamina tokens to the wound side. Too much damage can injure your Hero, resulting in a wound. Some enemy attacks can inflict a negative condition, such as Bleeding or Entangled, which they must overcome to continue their heroic deeds.
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