Keyforge is not just a card game. It is created by the very famous game designer Richard Garfield, who also created the famous card game Magic: The Gathering. In Keyforge, every deck is unique and no two battles will be the same!
Keyforge takes place in a completely new world: The Crucible. The Crucible is built from the remains of millions of planets. In this world, anything is possible! Originally, this world was meant for the Archons. Archons are beings that are like gods because they have so much power and are always looking for Vaults. If they ever get the Vaults, they can have an incredible amount of knowledge and power at their disposal.
The first part of Keyforge is KeyForge: Call of the Archons and in this first part you will find a unique deck for each player, consisting of an Archon and a number of cards. In Keyforge you don't have to worry that your opponent has exactly the same cards, because in the first part alone there are 104 quadrillion possible decks (and yes, a quadrillion has 24 zeros).
Keyforge card game
Keyforge is played over several turns where you use your creatures, technology, artifacts, and skills to mine as much Æmber as possible, while holding off your opponents and forcing enough keys to unlock the Crucible's Vaults .
You start your turn in Keyforge by choosing a house. There are three houses in each deck, and you may only use one house during your turn. For example, if you take on the role of Archon Radiant Argus the Supreme , you will find cards from Logos, Sanctum, and Untamed in your deck. If you choose to play Untamed this round, you may only use the creatures, technology, artifacts, and abilities from Untamed.
Tactical choices
Once you have done that, you will have to make some tactical choices depending on the cards in your hand. You can choose to weaken your opponent's forces, you may initiate a battle, or you may choose to add Æmber to the supply.
Since the different cards have no costs, you never have to mess around with money and can just play all the cards in your hand. But you still have to pay close attention to your opponents. For example, if you are just adding Æmber to the supply while your opponent is just strengthening his or her forces, you could end up in trouble. Will you play it well enough to become the winner of Keyforge?