Geek Attitude Games
Geek Attitude Games Bruxelles 1897 - Card game
The year is 1897. The Art Nouveau art movement is prominent in the streets of Brussels and the World Exhibition opens its doors. It is time to immortalize your name in Art History. To establish your reputation, you will exhibit and sell your works of art, construct architectural feats, and expand your social circle. Bruxelles 1897 is a strategic card game that takes place over 4 rounds. During your turn, you use your Architect cards to spread Art Nouveau in Brussels. At the end of each round, the placement of your cards determines where you have the majority and what bonuses you receive. At the end of the game, the player with the most points is declared Architect of the Year.
€23,95
Geek Attitude Games Not Alone - Card Game
Not Alone is set in the 25th century. You are part of an intergalactic expedition that has crashed on the mysterious planet Artemia. While you wait for the rescue team, you decide to investigate the planet. But an alien is hot on your heels and on the hunt... You are clearly not alone! Will you manage to brave the dangers of Artemia? Not Alone is an asymmetrical card game in which one player (the Creature) competes against all other players (the Prey). If you are part of the Prey, you research Artemia using Location Cards. By playing these cards together with Survival cards, you try to avoid, confuse, or distract the Creature until reinforcements arrive. If you play as the Creature, you hunt the castaways. By playing your Hunting Cards and harnessing the mysterious powers of Artemia, you try to undermine the Morale of the Prey and allow them to be absorbed by the planet.
€23,95
Geek Attitude Games Not Alone: Exploration expansion
Not Alone: Exploration is the first expansion for Not Alone. It includes new hunting cards for the creature, new survival cards for the hunted, and new location cards for the planet. These 10 new locations can be played together, or they can be mixed with locations from the base game, not only giving you a near-infinite combination of places to explore. Revisit the planet Artemia, if you dare, in Not Alone: Exploration.
€15,95
Geek Attitude Games Bruxelles 1893 - Board game
Bruxelles 1893 is a worker placement game with elements of bidding and majority control. Each player is an architect at the end of the 19th century and tries, through various actions, to realize an architectural work in the Art Nouveau style. The most successful building earns the most points. Each player can also create works of art to increase their score. The action board is modular, with not every player having access to every action every turn. Some actions cost money - obtaining high-quality materials, building a level of your personal home, finding a protector, creating a work of art, selling that work of art for money and prestige - while other actions are free but potentially lead to the loss of one of your workers; these last actions include acquiring low-quality materials, activating your patrons, visiting the fair and performing one of the actions with a cost. Once everyone has decided to take no further actions, the round ends and players have an art exhibition in which they can sell works. Players then receive prestige points or bonus cards based on the symbols next to which they have placed their workers on the action board. After five rounds, the game ends and players score bonus points based on their architect level, their bonus cards, how well they completed their work and the money they have with them. The player with the most points wins.
€54,95
Geek Attitude Games Bruxelles 1893: Belle Époque - Board Game (ENG)
Bruxelles 1893 is a worker placement game with elements of bidding and majority control. Each player is an architect at the end of the 19th century and tries, through various actions, to realize an architectural work in the Art Nouveau style. The most successful building earns the most points. Each player can also create works of art to increase their score. The action board is modular, with not every player having access to every action every turn. Some actions cost money - obtaining high-quality materials, building a level of your personal home, finding a protector, creating a work of art, selling that work of art for money and prestige - while other actions are free but potentially lead to the loss of one of your workers; these last actions include acquiring low-quality materials, activating your patrons, visiting the fair and performing one of the actions with a cost. Once everyone has decided to take no further actions, the round ends and players have an art exhibition in which they can sell works. Players then receive prestige points or bonus cards based on the symbols next to which they have placed their workers on the action board. After five rounds, the game ends and players score bonus points based on their architect level, their bonus cards, how well they completed their work and the money they have with them. The player with the most points wins.
€69,95
Geek Attitude Games Dicium - Board Game (ENG)
Dicium invites you to four very different adventures through a central game mechanic of dice combinations. The "Dicium dice" are the heart of the game: eleven identical dice. Each side has two aspects: a number and a color. On your turn, you combine the results of your dice rolls to perform up to two actions. The two aspects on each side of a die offer a wide choice of number and color combinations.
€44,95