Alion – by Dr Ø
Alion – by Dr Ø How Dare You - Party Game (ENG)
One player reads a question where the answer is a number. The active player must guess a number close to - but not higher than - the correct answer. Players take turns making a guess that is higher than the previous player's, or they shout "Dare" if they believe the previous player has guessed too high. When "Dare" is called, the answer is checked and the player who got it wrong has to keep the card for "Silly Goose points". Once a player has collected a certain number of cards, the game ends, and the player with the most Silly Goose points loses. Everyone who remains wins. Almost no table space is required, so the game works well as a party game in almost any setting. "How Dare You?" Comes with 2 optional advanced rules that make the game more interesting: "Doubling": If you guess a number that is at least twice as high as the previous player's, you get a "doubling card." This card negates one "Silly Goose point". This variant tempts players to make higher gambles. "Double Dare": When challenged, you can accept the challenge and check the answer, or you can respond with a "Double Dare". The player who is wrong now receives a double penalty (two cards instead of one). But the player who started the challenge now has the option to back out and withdraw their challenge. If they do, they must instead guess a higher number before the round continues as normal.
€12,95
Alion – by Dr Ø Recall - Board Game (ENG)
Recall is a deep strategy game that revolves around engine building and exploration. Each player begins the game with one of fourteen unique tribes and one of eighteen unique gadgets, both of which significantly impact your strategy and abilities. Lead your tribe, explore the lands, and discover traces of ancient civilizations to shape your path to success. On your turn, you can either use a key card to activate an action space, or you can "recall" to produce resources and reclaim your key cards. When you use a key card, the card's abilities are combined with the effects of the selected action space to determine your actions. These actions allow you to populate lands, explore new areas, move followers, or build workshops, vaults, and monuments. As the game progresses, you can improve your tribe by acquiring new key cards, upgrading action spaces, and collecting skill stones or relics. A key part of the game is exploring excavation sites to discover traces of ancient civilizations. These locations unlock powerful abilities, ancient gadgets, and crucial scoring opportunities. Three times during the game, players must choose between two paths, each providing a direct bonus and affecting one of the game's final score categories. The optional digital companion website allows players to archive their tribes at the end of the game, making them discoverable as ancient civilizations in future games. Experience the richness of strategy and exploration in Recall, where every decision shapes your tribe's legacy.
€79,95